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Find Your Rhythm: Level Design and Progression

Find Your Rhythm is a short 2D platformer I created on my own for a project in a class emphasizing the foundational principles of Game Design. I created detailed design documents and whiteboxes for each level with the goal of creating a cohesive experience with a satisfying progression for the player.

Level Design Process

sketch.png

My process for designing Level 1 of Find Your Rhythm, which I applied throughout the game.

Basic paper sketch

lv1whitebox1.png

Initial whitebox constructed in Unity with primitive assets

lv1whitebox2.png

Revised whitebox constructed after results from playtests

lv1assets.png

Final level with all art assets implemented

Documentation

First 4 pages of Level 1's Design Brief, which outlines the game's overall structure, goals, and mechanics, as well as giving a runthrough of the full level from start to finish.

ethan-godwin-ethan-godwin-1.jpg
ethan-godwin-ethan-godwin-2.jpg
ethan-godwin-ethan-godwin-3.jpg
ethan-godwin-ethan-godwin-4.jpg

Art Assets

Although it wasn't required for the project, I also created all of the game's art assets (excluding the font used throughout) myself in Photoshop CC.

Cover image.png

Itch.io Game Icon

Credits

  • Game mechanics/foundation scripted by Michael Baker

  • "Fresh Marker" font by John Gauthier

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